
Chronicles of Battles
Planning children's math games
As a quasi-full stack developer, some spontaneous projects need to be planned independently, and with the help of AI, this process has become much simpler; one-stop project planning is very easy.
[Vibe Coding]
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This is a test example, but I might actually implement it. The goal is to use complex prompts to get the AI to help me create a relatively complicated children's math game.
I will divide the questions into three links: 'Creativity/Story', 'Development', 'Design.'
First, list all the questions you can think of in as much detail as possible and divide them into a few different document blocks.
The second step is to cross-reference documents in each link so that the AI can better understand the overall requirements. Ask questions that are as open and divergent as possible.
For each divergent result, make manual choices and modifications, and then let the AI organize and further refine it; at this stage, the questions should start to converge.
Finally, collect the results, and where necessary, let the AI generate prompts that can be continued and exported for further work.
To differentiate and conveniently display, I organize the prompts in green and the results in purple.
Canvas link: https://refly.ai/share/canvas/can-m9ulmwy4mjouijj3b0wxhazr

Battle Demo
https://refly.ai/share/code/cod-l4b8xxtmxgkp3nn7at0wfksr

Campaign Demo
https://refly.ai/share/code/cod-pplmnoi9p8xxayfbxwjloev9

Battle Demo-2
https://cybermath.heyboss.tech/eac3678d/

Related links: This article's
Refly Canvas