Chronicles of Battles

Planning children's math games

As a quasi-full stack developer, some spontaneous projects need to be planned independently, and with the help of AI, this process has become much simpler; one-stop project planning is very easy.

[Vibe Coding]

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Refly Canvas

This is a test example, but I might actually implement it. The goal is to use complex prompts to get the AI to help me create a relatively complicated children's math game.

  • I will divide the questions into three links: 'Creativity/Story', 'Development', 'Design.'

  • First, list all the questions you can think of in as much detail as possible and divide them into a few different document blocks.

  • The second step is to cross-reference documents in each link so that the AI can better understand the overall requirements. Ask questions that are as open and divergent as possible.

  • For each divergent result, make manual choices and modifications, and then let the AI organize and further refine it; at this stage, the questions should start to converge.

  • Finally, collect the results, and where necessary, let the AI generate prompts that can be continued and exported for further work.

  • To differentiate and conveniently display, I organize the prompts in green and the results in purple.


Canvas link: https://refly.ai/share/canvas/can-m9ulmwy4mjouijj3b0wxhazr

Battle Demo

https://refly.ai/share/code/cod-l4b8xxtmxgkp3nn7at0wfksr

Campaign Demo

https://refly.ai/share/code/cod-pplmnoi9p8xxayfbxwjloev9

Battle Demo-2

https://cybermath.heyboss.tech/eac3678d/

Related links: This article's

Refly Canvas

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@copyright 2025-2026

喵爸的博客

@copyright 2025-2026